RI Alpha 131

Here’s my latest model; RI Alpha 131. The texturing is loosely based on the US Navy trainer-aircraft paint scheme. Still exploring new techniques/morphing current ones. The ship was created really as a basis with which to test new processes and workflows within Substance Painter. As always, I created this with Blender 3D (the BEST!) and used a lower-res version to texture in SP. I hope you enjoy and thanks for viewing! 🙂


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