MEGA-LUMENS 4000 – This model was heavily inspired by the Tiny Monster though not intended as a literal duplication. Used the new Principled BSDF shader within B3D. Very pleased with the outcome. Thanks for viewing and hope you enjoy.
Here’s a quick dual-view of the new M12 Pilot. (This is the first model using the new Blender 3D Principled BSDF node shader to streamline my Substance Painter texture exports. I really like the potential with this new shader. Greatly speeds the process a lot for me now.) I hope you enjoy and thanks for viewing.
A new helmet concept, efficiently and non-creatively titled ‘Helmet Three’.
I wanted to test my new M12 (Majestic 12) logo sticker on a model, seen on the back quarter view, and this seemed to be the perfect one for it. I also found an old custom decal sheet I’d made a few years ago and decided to go a little crazy adding them in SP.
Here is the final Helmet One version. If finishing this completely I’d have to redo the UV’s. (I used smart UV project but the results were more chunky than manually doing them. But this was really for a first-look anyway.) I was very pleased with my first attempt with this subject matter. Always nice for a change-up every now and again. Hope you enjoy and thanks for viewing!
Here we catch a trio of RI Punisher SO‘s en route to the last known coordinates of an emergency beacon. Reports had indicated an ally ship went missing after exploring areas within the Unsettled Union Nebula. Hopefully there’s still time . . .
RI RIFT RIDER Mrk3 – “Full Burn”
Here’s a lowres version of a poster I made for a friend. Had a lot of fun making it. Everything except the ship textures (Substance Painter) and frame/text was done within B3D. Hope you enjoy and don’t forget to subscribe and share. Thanks for viewing! 🙂